This project is a mixture of the two previous projects (translating design + human-space relationship) with a hint of narrating and story-telling.
In Part A, each group is required to produce a video regarding a landmark building in Malaysia. This exercise is to warm us up in narrating and telling stories about an object. My group chose the Old KL Railway Station down at the heart of KL. Once a busy building and transportation hub, its now taking a role as a background with minimal functionality.
Following is a story of a girl of humble beginnings visits the run-down station of Kuala Lumpur. She takes in the architecture and wonders why no one appreciates this place anymore.
Moving on to Part B, we were given individual assignments to design a hideout for our chosen public figure with much space restrictions sandwiched between 2 existing buildings. As for me, I picked Nelson Mandela because we were not allowed to pick out of the list (or else it will definitely be Walt Disney. Disney for life).
Nelson Mandela was born a tribal prince with the name Rolihlahla Mandela. He was a lawyer, a civil rights activist against the apartheid, an isolated prisoner, and then made his way up to the president of his nation. With his resistance he made his way through the extreme ups and downs in the long journey to racial freedom.
The approach of my space design is to create an experiential space to reminisce his achievement, life and inspirations he left after him. As an overall, the space is about his life from a toddler making his way up to racial freedom.
mockup #1
mockup #2
Front view
Rear View
Sectional
Side View
Concept Board
Plan Drawing + Axonometric Drawing *D.COMM
Elevation + Section *D.COMM
Reflection:
I didn't really know much about Nelson Mandela but I knew it would be a challenge to create a dreamscape for an individual with such deep thoughts. Since I'm still in my first semester, I thought of giving it a go to challenge it. As Mandela said, "It always seem impossible until its done.". Overall I really enjoyed this project especially model-making. There are so many things to take into account when making models, 'how should it be joined?' and stuff. And of course the iconic sleepless nights and midnight wounds for architecture students.
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